Company Town Name: Keel-End
Syndicate Power Level: Top-Tier Heavyweight (The undisputed Syndicate leader)
Core Niche: Multi-year military contracts with Grand Vane for high-altitude airship keel-beams, alongside heavy structural timber for the Halycon republic.
Corporate Outlook & Governance: Clinical, mechanized tyranny. Keel-End is less of a town and more of a massive, rail-laced factory complex built around steam-cranes and deep-curing kilns. Workers are treated like interchangeable machine parts under a strict "Tiered Credit" scrip system. Crime is virtually non-existent because punishment for underperformance is immediate contract forfeiture and expulsion into the wild badlands. They manage native monstrosities like Bulettes by running armored, steam-plowed locomotives on scheduled rail sweeps.