Company Town Name: Iron-Gorge (informally called "The Sinks")
Syndicate Power Level: Major Power (Old money, rivaling Keel-End in raw yield)
Core Niche: Deep-canopy ironoak logging and heavy resin tapping for industrial sealants.
Corporate Outlook & Governance: Brutal, unchecked debt-slavery. Iron-Gorge operates essentially as an open-air company prison. Workers are trapped in perpetual debt loops via hyper-inflated Company Store prices and non-transferable scrip. Safety standards are zero; riggers working the upper ironoak canopy face high mortality rates from Manticore attacks and snapping diamond saw-blades. Their Adjustment Crews are notorious for using scorched-earth tactics and dynamite culls to drive apex predators into neighboring company territories.